6/04/2010

Untamed in UDK

Hey everyone,

I finally have all my animations in the UDK.
The attack animations are only playing on the upper part of the character, otherwise it would look really weird, when you attack while running.
The playrate of the backward run and the strafe animations are scaled by speed, to minimize the sliding of the character.

Untamed UDK from Roman Ochsenfahrt on Vimeo.

1 comment:

  1. Hello, im making a game at university and i just recently followed your tutorial on how to get a custom character in. first of all thanks! ive got that working along with running and idle animations, im just unsure how you get the melee animation in the anim tree? any help would be much appreciated :)

    Thanks,
    Beau Lamb

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